![]() The three typically stay spread out so scout out the lumber mill before entering the area to get a good idea of where they are moving and what formation they are using. The best way to deal with them is to be aggressive. Luckily the trio is horrible at close quarters combat. It isn’t common but sometimes one of the followers will sneak around and flank players while Shturman and the other follower keep players pinned down. They will use camouflage and hard cover to hide from attacking players and keep them at a distance. Shturman and his followers typically try to engage at long range to protect the mill. Keep going and you will hit the main road running parallel to the powerplant. If you follow the spine and keep heading north and west you will pass through trenches and an area with rubble and plenty of loot. If you keep heading east from the spine you will come near the plane. To the west is a clearing with a campsite that acts as a scav spawn. The spine can be seen from a lot of the clear areas in the region. North and slightly east of the mountains is a small mountain followed immediately by a short chain of mountains and some scav shaped bullet launchers. The plane and the power plant is to the northwest, the eastern wall is to the east and the scav house is a sharp northeast close to the eastern wall. Head straight north and you will hit the lumber yard or the lake fairly quickly. From the mountain range if you face the opposite direction you will be heading north. The mountains are on the southernmost area of the map across from the lumber yard. The map is centered around a lake and a sawmill that runs down the center of it. Most of the loot from this map will come from killing scavs and the boss. This map does have some good loot but not as much as other maps like Factory. Woods is a wide-open map with only a few buildings and lots of open space. Milne story, the problem is that in this version Winnie-the-Pooh and his pals have sniper rifles and want to turn you into a future zombie. Woods is a beautiful map worthy of an A.A. This guide will cover all the basic information about the Woods map including extraction points, enemies, loot locations, bunkers, keys, popular player areas, and the boss. When you are in dire need of loot or plan on going up against other players knowing everything you can about a map can give you a huge edge. The challenge and the suspense that comes from never knowing if you are up against players or AI are part of what makes the game fun. Either way, once the quest of your choice is complete, the boost is over.Escape From Tarkov is, to put it lightly, challenging. In case of piloted service, a booster will log into your character and do the quests themselves. They will help you complete the quests of your choice. If you choose the Selfplay option, our professional boosters will team up with you and take you for an adventure. In case of a failed raid run, we will start again until our mission will be completed. This will increase your chances to survive, complete the task, and extract from the raid without any issues! Please, follow instructions from the team leader. Within ''Selfplay'' option we guarantee completion of certain tasks due to service you choose. In this case, our raid run will be considered as failed. ![]() Since EFT is the game about war conflict close to realistic conditions, there are big chances to get a random headshot from far away sniper and just get back to the lobby. Some quests available in selfplay mode (you play on your PMC operator) check for availability via live chat!
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